C++赋值函数一些考虑
// Primary programmer use this way CMyString & CMyString::operator=(const CMyString & str) { if(this == &str) return *this; delete [] m_pData; m_pData = NULL; /* * Here may be failed. If this step failed, and next step will * failed too. And the pointer m_pData will not point to the * original space it will point to NULL. It"s so easily lead to crashes. */ m_pData = new char[strlen(str.m_pData) + 1]; strcpy(m_pData, str.m_pData); return *this; } // The better way CMyString & CMyString::operator=(const CMyString & str) { if(this != &str) { /* * strTemp is local variable just in scope of "if", so when * program run out of the scope of "if", strTemp will call * destructor free the area that strTemp.m_pData point at. */ CMyString strTemp(str); char *strTemp = strTemp.m_pData; /* * so the memory where m_pData point at will been free * by strTemp.m_pData with program run out of the scope * of "if" */ strTemp.m_pData = m_pData; m_pData = pTemp; } return *this; }
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